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UNITS

A unit is an object that has a name and a guid. The name can be player, pet, target, mouseover, pettarget, focus, party1, etc.. You can read more about units in the wowwiki.


arenaN

  • Opposing arena member with index N (1,2,3,4 or 5).

bossN

  • The active bosses of the current encounter if available N (1,2,3...,8).

focus

  • The current player's focus target as selected by the /focus command.

mouseover

  • The unit which the mouse is currently (or was most recently) hovering over.

none

  • A valid unit token that always refers to no unit. UnitName will return "Unknown, nil" for this UnitID. Use to force a macro to not auto self-cast (/cast [target=none] Healing Wave).

partyN

  • The Nth party member excluding the player (1,2,3 or 4).

partypetN

  • The pet of the Nth party member (N is 1,2,3, or 4).

pet

  • The current player's pet.

player

  • The current player.

raidN

  • The raid member with raidIndex N (1,2,3,...,40).

raidpetN

  • The pet of the raid member with raidIndex N (1,2,3,...,40)

target

  • The currently targeted unit. May be overridden in macros by unit specified as a value of respective Secure Button attribute.

vehicle

  • The current player's vehicle.

nameplateN

  • The Nth nameplate (1,2,3,...,40). Cannot be targeted by spells or commands such as /target nameplate1 or /cast [target=nameplate1] Healing Wave.

spectated

  • The Nth spectated unit (1,2,3,...,15) for either Team "a" or "b", such as "spectatedb2" for the second unit on team B. Only present in commentator mode.

spectatedpet

  • The pet of the Nth spectated unit (1,2,3,...,15) for either Team "a" or "b", such as "spectatedpetb2" for the second units' pet on team B. Only present in commentator mode.